"Weapon_AUG.Boltpull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\xm8\Boltpull.wav"
	
}
"Weapon_AUG.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\xm8\Clipout.wav"
	
}
"Weapon_AUG.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\xm8\magin.wav"	
}
"Weapon_AUG.Cliptap"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\xm8\clipin.wav"	
}
"Weapon_AUG.Draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		".5"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\xm8\Cloth.wav"
	
}
"Weapon_AUG.Lock"
{
	"channel"		"CHAN_ITEM"
	"volume"		".5"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\xm8\Safety.wav"
	
}
"Weapon_AUG.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.52"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\xm8\fire.wav"
	
}

"3rd_Weapon_AUG.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.52"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\xm8\fire.wav"
	
}